![]() “After five long months of only limited crowdfunding revenue coming in, Soulbound Studios has officially run out of money” he said in a public statement. They managed to raise almost one and a half million dollars ($1.5 million) from fan-backing, and after 4 years of delivering nothing but false promises, it turns out that CEO of Soulbound Studios announced that he’d halted all development on the game.Īdditionally, he laid off all employees. A lot of people were highly anticipating Chronicles of Elyria – I thought it looked pretty solid myself at one point.īack before I realized that backing indie games was a higher risk than gambling. I’ll have a much more detailed video on this sometime next week, but suffice it to say, Chronicles of Elyria is pretty much dead in the water right now. a weird poll to have, especially since the vast majority of players have stated repeatedly that after their success with the combat system in TERA, an improved action-system would’ve been ideal for A:IR.ĭoes this mean they’re looking to overhaul the combat system? I guess we’ll have to wait and see. Honestly, I have no idea what this means and it’s anyone’s guess – but an event is being held currently asking for players to vote on whether they believe it’s true that the combat system employed in A:IR will change to an action-combat system. ![]() Either way, an image was released with the title “A:IR Reverse,” stating “It’s been a long time you’re waiting,” followed by the date of April 1st 2020. wait, how long has it been? 6 months? A year at this point? I have a more in-depth video on Ascent: Infinite Realm coming next week, but Bluehole, the team behind both A:IR and TERA have been very quiet with regards to releasing new information over the last.
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